A course in game theory
Publication details: London: The MIT Press, 1994.Description: 352pISBN:- 9780262650403
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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Books
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Main Library (First Floor, Rack No.30) | 658.40353 OSB;1 (Browse shelf(Opens below)) | 2 | Available | Recommended by Prof. Srikanth Krishnaprasad | 38541 | ||||||||||||
Books
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Main Library (First Floor, Rack No.30) | 658.40353 OSB (Browse shelf(Opens below)) | 1 | Available | Recommended by Prof. Srikanth Krishnaprasad | 38540 |
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.
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